Funding
Find out more about financing your studies and whether you may qualify for one of our bursaries and scholarships
Money Matters
With the rapidly changing nature of social and digital media, content needs to be designed strategically, engagingly and at pace.
Our BA (Hons) Future Media Production offers the skills and understanding to work at the forefront of the creative and digital sectors. It’s a course that will equip you with the tools to design, create, manipulate and deliver engaging digital media content for a wide range of audiences.
The course brings together key aspects of contemporary professional media practice, learning beyond the narrow confines of any single discipline. As such, you’ll learn alongside and collaborate with artists and designers across a range of exciting projects – laying the foundations for industry networking, technical and creative skills that will prove vital fo...
3 years full-time
4 years full-time with placement
4 years with Foundation
You will study modules that provide you with key production processes and industry knowledge, while participating in contextual and critical sessions that offer practical skills and foster cross-disciplinary collaboration. And, with our extensive series of guest lectures, you’ll have the chance to gain insight and understanding from professionals at the leading edge of professional practice across the widest possible field of digital arts.
Teaching Excellence Framework 2023-2027
National Student Survey 2024 (NSS)
Year 1 provides an introduction to digital media design, production, practice and marketing. This includes developing conceptual understanding of the sector and applying production principles through collaborative projects.
This module will provide you with a grounding in the basic principles of digital media production from planning, through to production and output. Understanding of these principles will be enhanced through your application through digital media productions.
This module provides you with an opportunity to understand digital and social platforms. The module also explores how these platforms impact on the media production business environment.
In this module you will investigate and explore visual, graphic, motion and sound design and combine these in response to a live brief. Through group and collaborative work students will be introduced to a wide range of digital creative production skills, theories and techniques.
In this module you will be guided through the agile production methods required for short form content. This content will be implemented through collaboration across the production pipeline.
This module provides the space where the four SODA research themes of Body, Machine, Society and Storytelling are introduced and explored. The module initiates transdisciplinary thinking and collaborating with others. It forms the beginning of developing your hybrid skills set.
Within each thematic of this module, you will choose a Co-Lab project that best suits your interests. The module will introduce you to research methodologies, creative thinking, technical languages and problem-solving techniques and ideas. It also constitutes the beginning of developing your employability skills.
The Body thematic will introduce and enable you to explore the changing role of our bodies within digital technologies and environments, researching the interaction between what we call a user and the machine through concepts of embodiment, the senses, movement and cognition. The module will establish how creativity and computational practices, when combined, enable new and exciting methods of production and innovation.
The Machine thematic will introduce and enable you to explore disruptive systems, researching what machine learning is and how it operates. The module will establish how creativity and computational practices, when combined, enable new and exciting methods of production and innovation. Machine encompasses a range of different approaches to thinking about creative automation.
The Society thematic will introduce and enable you to explore the relationship between digital culture and society, researching the ways in which technology is developed within and in response to our societies. The module will provide an opportunity to explore how technology can be used for social good.
The Storytelling thematic introduces you to new narrative dynamics, researching the new forms and/or functions of stories in the digital age. You will learn how innovation in storytelling is key to both the production of new digital creative forms and our understanding of them in culture and society. You will also recognise the powerful effects of storytelling in the way we understand ourselves and the world.
This module provides the space where the four SODA research themes of Body, Machine, Society and Storytelling are introduced and explored. The module initiates transdisciplinary thinking and collaborating with others. It forms the beginning of developing your hybrid skills set.
Within each thematic of this module, you will choose a Co-Lab project that best suits your interests. The module will introduce you to research methodologies, creative thinking, technical languages and problem-solving techniques and ideas. It also constitutes the beginning of developing your employability skills.
The Body thematic will introduce and enable you to explore the changing role of our bodies within digital technologies and environments, researching the interaction between what we call a user and the machine through concepts of embodiment, the senses, movement and cognition. The module will establish how creativity and computational practices, when combined, enable new and exciting methods of production and innovation.
The Machine thematic will introduce and enable you to explore disruptive systems, researching what machine learning is and how it operates. The module will establish how creativity and computational practices, when combined, enable new and exciting methods of production and innovation. Machine encompasses a range of different approaches to thinking about creative automation.
The Society thematic will introduce and enable you to explore the relationship between digital culture and society, researching the ways in which technology is developed within and in response to our societies. The module will provide an opportunity to explore how technology can be used for social good.
The Storytelling thematic introduces you to new narrative dynamics, researching the new forms and/or functions of stories in the digital age. You will learn how innovation in storytelling is key to both the production of new digital creative forms and our understanding of them in culture and society. You will also recognise the powerful effects of storytelling in the way we understand ourselves and the world.
Study
Assessment
SODA Placement Year
As part of your studies with SODA, you will have the chance to take a year working on placement within the industry. During your year, you will spend at least 36 weeks working within an organisation in the industry, developing workplace skills, practical understanding and genuine industry experience.
SODA Study Year Abroad
You can choose to spend an academic year studying with an approved partner university overseas, developing your core skills while demonstrating your initiative by engaging with a challenging curriculum at a foreign institution. This offers practice credits from the host university, after you’ve completed Level 5 of your SODA programme.
If you take the four-year placement route, Year 3 will be spent on placement.
Building on the work in Year 1 students will enhance and explore their practice through undertaking projects of increasing complexity. Experimentation and innovation will be encouraged whilst developing skills and experience in narrative development, experience design and technology based solutions.
This module will enable you to develop media production and narrative theories and skills through exploring and combining established and developing practices from across the sector. The module will develop further your understanding of audiences, consumers and clients and the interaction between them.
This module develops an understanding of the media production sector, the constituent industries and the employment landscape you will be entering. You will research, investigate and analyse the sector and the wide range of career opportunities available.
This module will explore the interaction between technology, design and the innovation of Media Production practice. Through collaboration across the wider SODA community and engagement with new modalities in the digital media sector, new experiences and narratives will be explored and evaluated.
This module explores the planning context of Media Production projects and processes. You will be introduced to the principles of business and a range of options for funding individual projects or start-up businesses in the creative industries.
This module provides the space where the four SODA research themes of Body, Machine, Society and Storytelling are further explored. You will further develop and enhance your transdisciplinary thinking, collaboration with others and development of your hybrid skill set.
Within this module you will again choose a Co-Lab theme that best suits your interests. Through this you will expand your knowledge of critical research methodologies, conceptual thinking, technical languages, including problem solving and problem posing skills.
The Body thematic further investigates the role of our bodies within digital technologies and environments, researching the interaction between user and machine through concepts of embodiment, the senses, movement and cognition. The module will further establish how creativity and computational practices, when combined, enable new and exciting methods of production and innovation, making us reconsider what body means in a technological space.
The Machine thematic further investigates disruptive systems, researching and learning how creativity and computational practices, when combined, enable innovative methods of production. Machine encompasses a range of different approaches to thinking about creative automation.
The Society thematic further investigates the relationship between digital culture and society, researching the ways in which technology is developed within and in response to our societies. Students will further explore how technology can be used for social good and to enhance and improve people’s lives.
The Storytelling thematic further investigates new narrative dynamics, researching the new forms and/or functions of stories in the digital age. You will learn how innovation in storytelling is key to both the production of new digital creative forms and our understanding of them in culture and society. You will further explore the powerful effects of storytelling on how we understand the world and ourselves.
This module provides the space where the four SODA research themes of Body, Machine, Society and Storytelling are introduced and explored. The module initiates transdisciplinary thinking and collaborating with others. It forms the beginning of developing your hybrid skills set.
Within each thematic of this module, you will choose a Co-Lab project that best suits your interests. The module will introduce you to research methodologies, creative thinking, technical languages and problem-solving techniques and ideas. It also constitutes the beginning of developing your employability skills.
The Body thematic will introduce and enable you to explore the changing role of our bodies within digital technologies and environments, researching the interaction between what we call a user and the machine through concepts of embodiment, the senses, movement and cognition. The module will establish how creativity and computational practices, when combined, enable new and exciting methods of production and innovation.
The Machine thematic will introduce and enable you to explore disruptive systems, researching what machine learning is and how it operates. The module will establish how creativity and computational practices, when combined, enable new and exciting methods of production and innovation. Machine encompasses a range of different approaches to thinking about creative automation.
The Society thematic will introduce and enable you to explore the relationship between digital culture and society, researching the ways in which technology is developed within and in response to our societies. The module will provide an opportunity to explore how technology can be used for social good.
The Storytelling thematic introduces you to new narrative dynamics, researching the new forms and/or functions of stories in the digital age. You will learn how innovation in storytelling is key to both the production of new digital creative forms and our understanding of them in culture and society. You will also recognise the powerful effects of storytelling in the way we understand ourselves and the world.
Study
Assessment
SODA Placement Year
As part of your studies with SODA, you will have the chance to take a year working on placement within the industry. During your year, you will spend at least 36 weeks working within an organisation in the industry, developing workplace skills, practical understanding and genuine industry experience.
SODA Study Year Abroad
You can choose to spend an academic year studying with an approved partner university overseas, developing your core skills while demonstrating your initiative by engaging with a challenging curriculum at a foreign institution. This offers practice credits from the host university, after you’ve completed Level 5 of your SODA programme.
If you take the four-year placement route, Year 3 will be spent on placement.
Year 3 sees the production of two practical pieces that showcase and extend the knowledge, skills and experience you have developed across the course. Collaboration with the wider SODA community will be encouraged alongside preparation for your future career.
This course offers you the opportunity to apply for a placement year option which can be taken in Year 3. During the placement year, you will be supervised directly by the company you are employed by, and you will also be allocated an Academic/Placement Tutor. They will provide support and guidance, and assess your progress during the time you are away from the University.
Where a placement is not undertaken, you will study the following final year units. If you have completed a placement in Year 3, you will study the modules outlined in Year 3 in a fourth year.
This module will extend practice through engagement with a wide area and range of the media production pipeline. You will collaborate across sector skill and knowledge sets to design, create and deliver a large-scale collaborative media production.
In this module you will identify and generate an outward facing, independent study. You will apply core media production competencies to this study by becoming directly involved with external partners, organisations or research communities, thereby creating the opportunity to experience an extended professional commitment in an area of personal interest.
This module will allow you to consolidate the theoretical, contextual and technical skills and knowledge accumulated throughout the course. You will produce an individual project from concept, presentation, review, planning and delivery stages through to final production. It will develop your research and engagement with the wider field of media production whilst extending production knowledge and skills.
In this module you will examine digital communications technology and its impact on the marketing communications mix for future media production, including organisational strategies and consumer facing activities offering a deeper understanding of the connection between media production and Digital.
In the 'Creative Methodologies' module, you will engage with diverse strategies for effective teaching and dissemination of information within the digital media sector. You'll explore how concepts such as design thinking, user-centered design, and prototyping can be taught and communicated effectively. An integral component of this module is the development and delivery of a workshop on a topic from your studies, allowing you to refine your understanding and teaching skills. The focus is not just on learning methodologies, but also on how to effectively teach these methodologies to others. By mastering these skills, you will be equipped to share knowledge effectively, a crucial skill in the collaborative and fast-paced field of media production.
This module provides the space where the four SODA research themes are investigated, explored. and applied. You will apply your advanced skills of transdisciplinary thinking, collaboration with others and synthesis of your hybrid skill set. Within this module, you will critically select a Co-Lab theme that best suits your interests. Through this you will consolidate your knowledge of research methodologies, creative thinking, technical languages, problem solving and problem posing techniques and ideas.
Body will further explore the role of our bodies within digital technologies and environments, researching the interaction between user and machine through concepts of embodiment, the senses, movement and cognition. The module will further establish how creativity and computational practices, when combined, enable new and exciting methods of production and innovation, making us reconsider what body means in a technological space.
Machine will further explore disruptive systems, researching and learning how creativity and computational practices, when combined, enable new methods of production and innovation. Machine encompasses a range of different approaches to thinking about creative automation and how this has become embedded in the technology we use and rely upon.
Society will further investigate the relationship between digital culture and society, researching the ways in which technology is developed within and in response to our societies. The module will provide an opportunity to explore the many ways in which society can benefit from the application of technologies to improve and enhance people’s lives.
Storytelling will further explore narrative dynamics, researching and applying new forms and/or functions of stories in the digital age. You will consolidate your knowledge of innovative storytelling and how it is key to both the production of new digital creative forms and our understanding of them in culture and society. You will explore the sophisticated was in which stories can change the way in which we understand our place in the world.
Study
Assessment
SODA Placement Year
As part of your studies with SODA, you will have the chance to take a year working on placement within the industry. During your year, you will spend at least 36 weeks working within an organisation in the industry, developing workplace skills, practical understanding and genuine industry experience.
SODA Study Year Abroad
You can choose to spend an academic year studying with an approved partner university overseas, developing your core skills while demonstrating your initiative by engaging with a challenging curriculum at a foreign institution. This offers practice credits from the host university, after you’ve completed Level 5 of your SODA programme.
If you take the four-year placement route, Year 3 will be spent on placement.
Whether you’ve already made your decision about what you want to study, or you’re just considering your options, there are lots of ways you can meet us and find out more about student life at Manchester Met.
We offer:
Your studies are supported by a department of committed and enthusiastic teachers and researchers, experts in their chosen field.
We often link up with external professionals too, helping to enhance your learning and build valuable connections to the working world.
These typical entry requirements may be subject to change for the 2025/26 academic year. Please check back for further details.
GCE A levels - grades BBC or equivalent
Pearson BTEC National Extended Diploma - grade DMM
Access to HE Diploma - Pass overall with a minimum 106 UCAS Tariff points
UAL Level 3 Extended Diploma - grade of Merit overall
OCR Cambridge Technical Extended Diploma - grade DMM
T level - We welcome applications from students undertaking T level qualifications. Eligible applicants will be asked to achieve a minimum overall grade of Merit as a condition of offer
IB Diploma - Pass overall with a minimum overall score of 26 or minimum 104 UCAS Tariff points from three Higher Level subjects
Other Level 3 qualifications equivalent to GCE A level are also considered.
A maximum of three A level-equivalent qualifications will be accepted towards meeting the UCAS tariff requirement.
AS levels, or qualifications equivalent to AS level, are not accepted. The Extended Project qualification (EPQ) may be accepted towards entry, in conjunction with two A-level equivalent qualifications.
Please contact the University directly if you are unsure whether you meet the minimum entry requirements for the course.
GCSE grade C/4 in English Language or equivalent, e.g. Pass in Level 2 Functional Skills English
GCE A levels - grades BBC or equivalent
Pearson BTEC National Extended Diploma - grade DMM
Access to HE Diploma - Pass overall with a minimum 106 UCAS Tariff points
UAL Level 3 Extended Diploma - grade of Merit overall
OCR Cambridge Technical Extended Diploma - grade DMM
T level - We welcome applications from students undertaking T level qualifications. Eligible applicants will be asked to achieve a minimum overall grade of Merit as a condition of offer
IB Diploma - Pass overall with a minimum overall score of 26 or minimum 104 UCAS Tariff points from three Higher Level subjects
Other Level 3 qualifications equivalent to GCE A level are also considered.
A maximum of three A level-equivalent qualifications will be accepted towards meeting the UCAS tariff requirement.
AS levels, or qualifications equivalent to AS level, are not accepted. The Extended Project qualification (EPQ) may be accepted towards entry, in conjunction with two A-level equivalent qualifications.
Please contact the University directly if you are unsure whether you meet the minimum entry requirements for the course.
There’s further information for international students on our international website if you’re applying with non-UK qualifications.
UK and Channel Islands full-time foundation year fee: £9,535 for the 2025/26 academic year (subject to Parliamentary approval). On progression to any linked degree course, the standard UK and Channel Islands tuition fee would apply. For 2025/26, this is £9,535 (subject to Parliamentary approval). Fees for subsequent academic years may increase for inflation to reflect increased costs of course delivery (up to a maximum of 10% per academic year) and/or changes in UK government regulation. Inflationary increases will be calculated by reference to RPIx (RPIx is a measure of inflation in the UK). Fee increases are subject to limits imposed by UK government regulation.
EU and Non-EU international full-time foundation year fee: £21,500 per year. When progressing from the pre-degree foundation year to the linked degree. Tuition fees will remain the same for each year of your course providing you complete it in the normal timeframe (no repeat years or breaks in study)
Full-time fee: £9,535 for the 2025/26 academic year (subject to Parliamentary approval). Fees for subsequent academic years may increase for inflation to reflect increased costs of course delivery (up to a maximum of 10% per academic year) and/or changes in UK government regulation. Inflationary increases will be calculated by reference to RPIx (RPIx is a measure of inflation in the UK). Fee increases are subject to limits imposed by UK government regulation.
Full-time fee: £21,500 per year. Tuition fees will remain the same for each year of your course providing you complete it in the normal timeframe (no repeat years or breaks in study).
A degree typically comprises 360 credits, a DipHE 240 credits, a CertHE 120 credits, and an integrated masters 480 credits. For courses that offer a placement year option that starts in September 2025, the tuition fee is £1,907 (subject to Parliamentary approval). For courses that offer a study year abroad option that starts in September 2025, the tuition fee is £1,430 (subject to Parliamentary approval). Placement Year fees and study abroad fees for subsequent academic years may increase for inflation to reflect increased costs of course delivery (up to a maximum of 10% each academic year) and/or changes in UK government regulation. Inflationary increases will be calculated by reference to RPIx (RPIx is a measure of inflation in the UK). Fee increases are subject to limits imposed by UK government regulation.
You will have easy access to computing equipment and media production equipment and resources. Software relevant to your study is available on campus and is regularly updated. In addition to desktop machines, you will also able to access the university laptop loan service. If you are working off campus, you may wish to purchase your own photography equipment, computer and licensed software.
You are strongly advised to purchase a portable hard drive to continually back-up your work (£50-100). In cases where you need to print your work, additional costs may be incurred, which will be determined by the nature of the work.
There are opportunities throughout the programme to attend local, national and international study trips which will incur costs. These costs are proportional to the distance and length of the study trip. You will be encouraged to market your work in forums relevant to your study, which may mean paying for materials or a digital service provider. All essential reading material and learning resources related to your programme of study are available in the library; however, you may wish to purchase your own books, subscribe to relevant online journals, or pay for access to online resources or memberships
Students wishing to follow the placement year and/or study year abroad units will incur extra costs. These costs are variable and will usually be dependent on distance, and local costs of the country in which the placement or overseas study takes place.
Find out more about financing your studies and whether you may qualify for one of our bursaries and scholarships
Money MattersGraduates will build skills and gain experience in designing and developing cross platform digital media that will make them valuable employees and innovators within the digital and social media sector in the UK and beyond.
You can apply for the full-time option of this course through UCAS.
UCAS code(s)WFM1
Institution code: M40
Get advice and support on making a successful application.
You can review our current Terms and Conditions before you make your application. If you are successful with your application, we will send you up to date information alongside your offer letter.
Programme review
Our programmes undergo an annual review and major review (normally
at 6 year intervals) to ensure an up-to-date curriculum supported by the
latest online learning technology. For further information on when we
may make changes to our programmes, please see the changes section of our
terms and conditions.
Important notice
This online prospectus provides an overview of our programmes of study
and the University. We regularly update our online prospectus so that
our published course information is accurate. Please check back to the
online prospectus before making an application to us to access the most
up to date information for your chosen course of study.
Confirmation of regulator
The Manchester Metropolitan University is regulated by the Office for
Students (OfS). The OfS is the independent regulator of higher education
in England. More information on the role of the OfS and its regulatory
framework can be found at
officeforstudents.org.uk.
All higher education providers registered with the OfS must have a student protection plan in place. The student protection plan sets out what students can expect to happen should a course, campus, or institution close. Access our current student protection plan.